Every place has a purpose
The map connects cities, stables and equestrian facilities. Where you go shapes what you can do, whom you may meet — and practical choices such as how much fuel it costs when your stable is far from home.
Explore a world built around horses, places and people. Find your own path — rider, trainer, stable owner, competitor, breeder, trader, or something entirely your own — in systems grounded in real equestrian life.
Planned launch: late 2026 · Early beta access before release
Your stable is part of somewhere larger. Travel between places, explore facilities and step inside buildings — the world is not a menu behind your horses, but the space where their lives happen. Distance, access and everyday costs matter.
The map connects cities, stables and equestrian facilities. Where you go shapes what you can do, whom you may meet — and practical choices such as how much fuel it costs when your stable is far from home.
Build skills, care for and train individual horses, compete, trade, breed and create a place of your own. The systems connect, and meaningful choices come with trade-offs — as they do around real horses.
Travel between distinct places and discover what each part of the world makes possible — and what getting there costs.
Train each horse with both its physical abilities and its personality in mind. Manage stress, build a relationship and learn what helps that particular horse thrive.
Shape a stable from its grounds and buildings into a home for your ambitions, within the same practical limits real stable owners know.
Build your own career path, develop specialist skills and become known for what you do best. Expertise takes time rather than appearing overnight.
Relationships begin in the world: be in the same place, talk, then stay in touch. Convenience does not erase the sense of place.
Equestrian World Online is not my first game. I have already created and run a successful browser-based MMO in this genre.
Outside the screen, I have owned horses for more than twenty years, currently care for a herd of over a dozen, and have run my own stable for more than a decade. That experience shapes the details, priorities and trade-offs built into this world — so owning horses and running a stable feel true to life.
Development is already in its late stages, with launch planned for late 2026. We publish regular previews of new places, horses and systems on Instagram and Facebook — and that is where we will announce early beta access first.
Follow one of our profiles now so you do not miss tester recruitment or the first invitation into the game.
Join before the public beta, find rough edges and help us understand whether the world and its systems feel right. This is an unpaid community testing role.
We are looking to meet illustrators and other visual creators who understand horses and can work within the atmosphere of this world. Selected commissions are paid.
It is an online equestrian world where horses, places, skills, careers and relationships connect. You choose what kind of equestrian life you want to build instead of following one fixed role.
No. Breeding will be one path among many. When you do breed, however, genetics will be a complete system reflected in appearance — with more depth and less predictability than a simple colour calculator.
No — never. The game is grounded in real horses and real equestrian life. Its complexity comes from genetics, individual traits, training, care, resources and the consequences of your decisions, not fantasy breeds or magic.
Yes. You will be able to create a free account and enter the world without paying. More details about access will come closer to release.
English will be the base language. The game is being built to support separate language versions from the start, and additional languages will be announced as they are prepared.
The game is being designed for desktop browsers and as a PWA, so both ways of playing are treated as first-class experiences.
The game is in the late stages of development, with launch planned for late 2026. Selected beta testers will enter earlier. Follow us on Instagram or Facebook so you do not miss recruitment and access announcements.
No. Beta testing is an unpaid community role with super-early access. It is separate from our paid creative commissions.
Yes. The creative form is for artists interested in paid freelance commissions. Sending a portfolio is not a promise of work, but any commissioned work will have its scope, rate and terms agreed before it begins.